./editor.o: ./editor.c ./lbreakout.h UnixLib:/stdio.h \
  UnixLib:/unixlib/features.h UnixLib:/sys/cdefs.h \
  UnixLib:/unixlib/stubs.h UnixLib:/unixlib/types.h UnixLib:/stddef.h \
  UnixLib:/stdarg.h \
  /gccpkg:lib/gcc-lib/arm-riscos-aof/3_4/include/stdarg.h \
  UnixLib:/stdlib.h UnixLib:/sys/types.h UnixLib:/time.h \
  UnixLib:/endian.h UnixLib:/machine/endian.h UnixLib:/sys/select.h \
  UnixLib:/sys/time.h UnixLib:/sys/sysmacros.h UnixLib:/alloca.h \
  UnixLib:/string.h UnixLib:/math.h UnixLib:/bits/huge_val.h \
  UnixLib:/bits/mathdef.h UnixLib:/bits/mathcalls.h \
  UnixLib:/bits/mathinline.h ./../gui/stk.h SDL:/SDL.h SDL:/SDL_main.h \
  SDL:/SDL_types.h SDL:/SDL_getenv.h SDL:/SDL_error.h SDL:/begin_code.h \
  SDL:/close_code.h SDL:/SDL_rwops.h SDL:/SDL_timer.h SDL:/SDL_audio.h \
  SDL:/SDL_byteorder.h SDL:/SDL_cdrom.h SDL:/SDL_joystick.h \
  SDL:/SDL_events.h SDL:/SDL_active.h SDL:/SDL_keyboard.h \
  SDL:/SDL_keysym.h SDL:/SDL_mouse.h SDL:/SDL_video.h SDL:/SDL_mutex.h \
  SDL:/SDL_quit.h SDL:/SDL_version.h SDL:/SDL_mixer.h ./../common/tools.h \
  ./../common/list.h ./../common/net.h SDL:/SDL_net.h SDL:/SDL.h \
  SDL:/SDL_endian.h ./../common/messages.h ./../game/gamedefs.h ./misc.h \
  ./../game/game.h ./../game/../client/lbreakout.h ./../game/mathfuncs.h \
  ./../game/levels.h ./../game/extras.h ./../game/balls.h \
  ./../game/shots.h ./../game/bricks.h ./../game/paddle.h \
  ./../game/comm.h ./game.h ./config.h ./bricks.h ./frame.h ./editor.h
